Archive for February, 2008

S.T.A.L.K.E.R.: Clear Sky

Friday, February 1st, 2008

clear_sky.jpgValve announced today that S.T.A.L.K.E.R.: Clear Sky, the prequel to the famous to the survival FPS S.T.A.L.K.E.R.: Shadow of Chernobyl, will be released exclusively as a digital download on Steam before hitting retail outlets later this year.

S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game.
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SAW Videogame Releasing October 2009

Friday, February 1st, 2008

Set to release in October 2009, in conjunction with the next installment of the film series, SAW the videogame from Brash Entertainment will give fans of Jigsaw and these films a reason to live. Collaborating closely with Lions Gate and Twisted pictures, the game will have its own unique storyline, while answering questions left unanswered by the SAW films. In an effort to stay true to the movies, Brash is working closely with creators of the SAW franchise, Leigh Whannell and James Wan, ensuring the game pulls no punches, and delivers the horrifying suspense and disbelief that has floored fans worldwide. The SAW game is currently in development for next-gen platforms and will be built using the Unreal 3 game engine.

The SAW franchise, which has emerged as one of the most inventive and popular franchises in the horror genre, has grossed out audiences around the globe and grossed more than $500M worldwide, including selling over 15 million DVD’s.

Black Lion Studios announces SHADOW HARVEST

Friday, February 1st, 2008

SHADOW HARVEST is set in the year 2025. The player takes control over two ISA agents (Myra Lee and Aron Alvarez) which are are deployed as elite black-ops agents on various current and future points of conflict around the globe to cooperatively complete covert operations. Both characters are very different from each other and also have very different special skills. To optimally achieve all mission goals, the player needs to combine Myra’s stealth skills, cleverness and athletic abilities with Aron’s blunt open battle approach.
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